KA-BAR wrote:ya know what, i know you all want to put your two cents in, but the only people responding to this thread should be team leaders, and APL administratots.... THAT IS IT!
So because I'm not on a team, haven't been around here playing for X amount of time, my opinion doesn't matter? Bullshit. I care about my own safety, thus I should be able to voice my own concerns whether I'm on a team, or not, a team leader or some new grunt recruit. I think that suggesting that we leave our safety in the hands of others with absolutely zero input is completely out of line.
KA-BAR wrote:with that said i have nothing valuable to add to the thread because i am not knowledgeable enuff in our community or our environment
Hypocrite. You completely contradicted your entire point by posting here yourself. I don't hold any hard feelings towards ya KA-BAR, but I won't be told to be silent about things involving my well-being, and (no offense intended) especially from you, who is newer to the community than most of those you were directing your post at.
That said, 650's a bit of a jump, and I'd assume the minimum engagement range would be extended just as radically as the FPS extension. I'ms ure this has been discussed, but nothing's been posted, so I'm compelled to bring it up. On the positive side, I'm excited to see snipers being differenciated further from a rifleman role, since past restrictions limited them in this capacity. This, combined with a required bolt action course (intructed by Gunny, at that), is very reassuring that every M700 at RedWolf won't suddenly sell out and show up at one of our games.
As for the SAW range increase, I am a bit torn. On one hand, I see the argument of "what if I'm 20 feet from a SAW and blah blah blah" as unrealistic. SAWs are loud. You can find a SAW gunner without having to see them, from triple the range (or more) than the AEG has in the first place. If you're 20 feet from him, haven't noticed him, or shot him yet, you're retarded. I don't see an issue with safety over a 50 FPS increase.
On the other hand, I do see Kendo's point. Is it really necessary to fill the role of a SAW-gunner to have an even further advantage over riflemen? I'm glad to see the same restrictions for a SAW as a sniper (a sidearm and a required course) but, I think this should be the case whether there is a FPS upgrade or not.
I'd like to hear a reason why another 50 FPS is needed for a SAW to fufill the role.