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terror management


Age: 38 Joined: 04 Dec 2005 Posts: 1422 Location: Vancouver
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Posted: Thu Apr 03, 2008 11:07 am Post subject: Operation IRON ANVIL Part 1 |
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Calendar Event: June 7, 2008 It is time we event promoters/hosts thank Matt and his staff here at airsoftpacific.com for all the help and work put into this site for the good of all airsoft kind!!! Thanks guys without this site we would all be drifting
OPERATION IRON ANVIL PART 1
THE OUTCOME OF THIS GAME WILL DETERMINE THE DETAILS OF IRON ANVIL PART 2 AT THE MISSILE BASE!!!
List of Current Sponsors
Sponsors will be added as they sign up.
Date: 7 June 2008
Location: A.F.B. Maelstrom Central Oregon (Salem Or. Area)
Registration and Chrono starts at 8 a.m. GAME ON AT 11:OO a.m.
Admission Price: 30 bucks pre-pay or 40 bucks at the door
Maximum Player Limit: 300 players---150 players per side
FIELD ADDRESS
5200 4H Rd Salem, OR
Paypal payment scott@wildboararmory.com
If you do not have a PayPal account Scott can send you a request for payment through e-mail.
Any questions about payment contact Me or scott@wildboararmory.com
Follow this link to our waivers print out and bring prefilled out.
http://www.forums.wildboararmory.com/viewtopic.php?f=16&t=19
The field owners have there own waiver it must also be prefilled out.
http://www.warpaintpb.com/WarpaintPB.com/wplinks/WI2005Waiver.pdf
“The anti government organizations throughout the U.S. have finally had enough with the government complex. The factions believe this is the most opportune time for action. They believe the United States could not withstand an internal conflict with the overseas conflicts it is currently embroiled in. They want to seize this opportunity to start a new Revolution and oust the current government structure completely!
The American Intelligence communities have been monitoring the movements of several different militia factions within the U.S. They have intel that states two of these factions are amassing armies. One in Washington State and another in Oregon State, and that they are working closely with each other. The C.I.A. believes the two factions plan to combine forces and take over Maelstrom A.F.B. in central Oregon when the Joint Chief of Staff will be having a “summit” of sorts with other high ranking government personnel.”
GOVERNMENT FORCES BRIEFING:
Government forces will consist of three separate forces cooperating together on a joint task force.
Maximum # of players is 150 for Government Forces
ACCEPTABLE UNIFORMS:
ARMY INFANTRY= A.C.U.
DELTA OPERATORS= Desert, Tan and Multicam
MARINES= Marpat and Digital Woodland
Primary Objectives:
1.Overall win= simultaneous control of A.F.B. Maelstrom, Hamburger Hill Observation Post and the Wild Woods Com Center for 30 consecutive minutes.
If the above proves impossible you can still win by completing secondary objectives that are on a point basis.
Secondary Objectives:
1. Flawless Protection of A.F.B. Maelstrom = 20 points. The airstrips must remain in government forces control for reinforcements to be deployed directly into A.F.B. Maelstrom. If the strips are taken reinforcements will have to come from a safe L.Z. farther away.
2. Flawless protection of Joint Chief = 15 points and Summit Member = 10 points
3. Taking of the 3 sectors of value (Hamburger Hill, Wild woods, and Heartbreak Ridge) 5 points each, you must take positive control and maintain it for 15 minutes to get the points.
4. Successful rescue of downed pilot and co-pilot = 5 points per pilot you bring back alive.
5. If A.F.B. Maelstrom falls you can get 10 points for your side if you retake it.
Starting instructions for Government forces:
All G.F. will start in A.F.B. Maelstrom. An admin will take your army there and then start the deployment time countdown. This will be 15 minutes that can be used for deployment of forces as you see fit. After the 15 minute set-up time a “game on” horn will sound.
MILITIA BREIFING:
Militia forces will consist of two separate factions cooperating together.
Maximum militia number of forces is 150 players
ACCEPTABLE UNIFORMS:
Anything and everything except designated Government forces uniforms… see G.F. briefing above.
OBJECTIVES:
Overall win= simultaneous control of A.F.B. Maelstrom, Hamburger Hill Observation Post and the Wild Woods Com Center for 30 consecutive minutes.
If the above proves impossible you can still win by completing secondary objectives that are on a point basis.
Secondary Objectives:
1. Taking positive control of A.F.B. Maelstrom = 30 points
2. Capturing of Joint Chief = 20 points
3. Killing of Joint Chief = 10 points
4. Capturing of Summit Committee member = 10 points
5. Killing of Summit Committee member = 5 points
6. Finding and killing of pilot and co-pilot = 5 points each
7. Re-taking of enemy occupied sectors of value (also known as your starting points Hamburger Hill, Heartbreak Ridge and the Wild Woods Com Center) = 5 points each. You must re-establish positive control and maintain it for 15 minutes to get the points.
Starting instructions for Militia:
You will start in two locations... Hamburger Hill and The Wild Woods Com Center. How you distribute your forces is up to you. You will be brought to these two locations and given the same 15 minute deployment time. After those 15 minutes have expired the game on air horns will sound.
READ THIS!!!!!!!
We have been following the age thread and there are a lot of issues surrounding this topic.
This will be a 18+ event with exceptions to 16 and 17 year olds.
Here is the criteria for the under 18 players.
1. Must be on a team for a minimum of one year, the team must be lead by an 18+ player.
(With one year of playing Airsoft you will know how to conduct yourself at an Airsoft event and what the community expects from you on and off the field).
2. The team members are willing to vouch for your honor as a Airsoft Player and a 18+ team member is willing to sponsor you at this event.
(This means your sponsor and your ENTIRE TEAM is willing to take responsibility for your conduct on the field and will also share any punitive actions.) And of course the parental consent waiver must be signed by a parent/guardian.
------------TEAM TERROR LENDS A HAND TO -18 Y.O. PLAYERS----------
To those -18 year old players that have been in the community for awhile but are not a part of a team pm me here and we can make arrangements for a try-out with TT. To qualify for a try-out we must have a recommendation from an established player/team over 18 who would be willing to share responsibility for your actions.
RESPAWN RULES FOR BOTH SIDES:
1.You can respawn at the DMZ Admin Head Quarters or at the Disputed Crossings Admin Center. Players respawning in either the DMZ or The Disputed Crossing Admin Center will be considered reinforcements. All reinforcements will be under ADMIN control as far as re-deployment is concerned. Admins will take dead guys in groups (still with dead rags on to avoid confusion) to various re-deployment locations and set them loose.
---------------AND-----------
2. Limited # of Medics with Limited Bandages can be used to respawn a player in action on site. Medic must tie two survey ribbons to the dead guy and then the dead guy can respawn in action. No set wait time before respawning player is active, depends on how fast your medics are. Additional bandages will be made available--- you will have to fight for them, nothing is going to be easy.
-------------------BE ADVISED----------------
IF YOU WANT TO SECURE YOUR POSITION ON A CERTAIN SQUAD YOU MUST PREPAY AND STATE YOUR INTENTIONS SPECIFICALLY!!! IF YOU DON'T PRE PAY THEN IT IS FIRST COME FIRST SERVED
Secured forums for both sides will be made available on April 20th 2008. The use of these forums for communication and planning will be a huge benefit.
Players stating they are coming and their roles:
TERROR MANAGEMENT-- ADMIN
WILDBOARARMORY-- ADMIN
CHICKENHAWK-- ADMIN
DRMWVR-- ADMIN
CHEFZILLA-- ADMIN
SPOOKY-- ADMIN
LYNCH-- ADMIN
ANGLICO-- ADMIN
KK-- "SUMMIT MEMBER"
JAIME-- CODE NAME "HOTTIE" DOWNED PILOT ACTOR
WASHINGTON MILITIA:
Soyuz -- WASHINGTON MILITIA LEADER
OSK+5-10
SNIPERVIPER+1
STALKER +4
sleepy
OREGON MILITIA:
WAKE.JOE
MONSTER+2
NorthWest Insurgency 5-12
ATR 1-5
DELTAS:
TOMBSTONE-- DELTA SQUAD LEADER
CAIN
FLAK--DELTA SNIPER
punk37+1
Unperson (PRE-PAID)
The Duke (PRE-PAID)
Tank
Mobius
Clips
Kidd
BRADDOCK
DUNE CORP +3
Aaron (PRE-PAID)
Rentax(PRE-PAID)
U.S.ARMY INFANTRY:
RANGER POE ------SQUAD LEADER
BIG RED+3
DUNE CORP5-8 in ACU (6 are PRE-PAID)
Drix
U.S. MARINES:
COMMIE HUNTER-- U.S. MARINE SQUAD LEADER
NOCTE
LTOLSON+4-6
Night fire2000 512th E.O.D. +4
redmoney
WOLFDOG+2
BIGMANZ (PRE-PAID)
Paul Ward (PRE-PAID)
Bullet
Last edited by terror management on Wed May 28, 2008 9:47 pm; edited 39 times in total |
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Flak


Age: 21 Joined: 19 Dec 2006 Posts: 2431 Location: Tempe, Arizona
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Posted: Thu Apr 03, 2008 12:05 pm Post subject: |
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I will be there in Multicam and a ghillie. |
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Tian Nam


Age: 18 Joined: 30 Jun 2006 Posts: 316 Location: Camas, WA
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Posted: Thu Apr 03, 2008 12:29 pm Post subject: |
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Would NATO patterns such as flecktarn be qualified as a Government Forces Uniform? Or can it be used on the militia forces? _________________
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lunacite


Age: 25 Joined: 09 May 2005 Posts: 356 Location: Bellevue, WA
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Posted: Thu Apr 03, 2008 1:07 pm Post subject: |
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Those would be militia, since it's " Anything and everything except designated Government forces uniforms" _________________
We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm. |
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Reyna


Age: 19 Joined: 12 Sep 2007 Posts: 714 Location: Central Point OR
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Posted: Thu Apr 03, 2008 2:07 pm Post subject: |
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Damn Steve, This looks sick, I'm gonna forward it to our superiors if you haven't already.
Though I sincerely hope this is a 16+ Age limit.
~Dirty _________________ Hark! I am within your command infrastructure enacting fatal attacks upon your conscripts. - Nightshade |
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Variable


Age: 25 Joined: 01 Mar 2005 Posts: 7089 Location: Grants Pass, OR
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Posted: Thu Apr 03, 2008 2:13 pm Post subject: |
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So this is at the Warpaint Outdoor field? _________________

True love never dies, but sometimes it kills. |
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Caffeine and Rage


Age: 23 Joined: 01 Mar 2005 Posts: 6231 Location: Beaverton, OR
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Posted: Thu Apr 03, 2008 2:33 pm Post subject: |
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I'd love to be there. _________________
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Bush Killer


Age: 21 Joined: 27 Jul 2006 Posts: 1090 Location: Corvallis, OR
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Posted: Thu Apr 03, 2008 2:44 pm Post subject: |
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Salem, Oregon? Frick yeah, I'm there.
I'll be for the Government forces, in Multicam. _________________ Proud member of the 973rd COB
"The Artist Formerly Known as Cain" |
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Kendodude


Age: 23 Joined: 01 Mar 2005 Posts: 5886 Location: Beaverton, Oregon
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Posted: Thu Apr 03, 2008 3:31 pm Post subject: |
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New field eh? Would be nice to see some Pictures. _________________ "One does not care to acknowledge the mistakes of one's youth." - Quattro Bajeena aka Char Aznable |
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Flak


Age: 21 Joined: 19 Dec 2006 Posts: 2431 Location: Tempe, Arizona
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Posted: Thu Apr 03, 2008 7:18 pm Post subject: |
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Pictures FTW |
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Nocte


Age: 29 Joined: 14 Sep 2005 Posts: 7749 Location: Portland, OR
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Caffeine and Rage


Age: 23 Joined: 01 Mar 2005 Posts: 6231 Location: Beaverton, OR
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Posted: Thu Apr 03, 2008 11:26 pm Post subject: |
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I'm still in.
With some Command and Control in place, this can be more like Grid 18 and less like Solomon's Pass. _________________
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terror management


Age: 38 Joined: 04 Dec 2005 Posts: 1422 Location: Vancouver
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Posted: Fri Apr 04, 2008 7:41 am Post subject: |
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| Jensen wrote: |
| So this is at the Warpaint Outdoor field? |
yep
These should give you guys a good feel for the field. It is about twice the size of Splataction so that means a more MIL-SIM feel. You will be able to manuever your squads more realisticly and use the various types of foliage and cover to your strategic advantage.... We also have some very cool props
And as always with our games you have the most dedicated admins alive. Our job is to give you the most immersive feel while maintaining positive control of the game.
We went a little bit of a different route by making both sides objectives public. This will allow you guys to plan ahead, by using the secure forums for pre-game communication. As always with our serious games (not so much with our Redneck Round Up as that game is for fun, as well as our up coming PIMPS VS. HOES game!!) communication and team work are the most critical assets and those who use these will have the best chance of victory. So my advice for all players, bring your radios, and your teamwork. Do your homework before the game and be prepared to be on the field all day. _________________ Airsofter by nature
Team Terror by the grace of God.
!!!!!Rev. Fred Phelps takes it in the ass!!!!! Thats freedom of speech too
"If winning doesn't matter how come they call them competitions and keep scores?"
Last edited by terror management on Fri Apr 04, 2008 8:14 am; edited 1 time in total |
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Reyna


Age: 19 Joined: 12 Sep 2007 Posts: 714 Location: Central Point OR
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Posted: Fri Apr 04, 2008 7:48 am Post subject: |
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Age Limit?
FPS Rules? _________________ Hark! I am within your command infrastructure enacting fatal attacks upon your conscripts. - Nightshade |
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terror management


Age: 38 Joined: 04 Dec 2005 Posts: 1422 Location: Vancouver
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Posted: Fri Apr 04, 2008 8:17 am Post subject: |
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all rules will be finalized very soon. we are going over them all so we can set them in stone so there will be NO CONFUSION whatsoever about what is acceptable and what is not. If it is not in the rules it is not allowed. no game day changes will be allowed. So when the ruleset comes out READ THEM ALL.
typical fps rules will apply:
400 fps max.
snipers at 550fps ALL SNIPERS MUST BE PRE-APPROVED BY MYSELF, PAINLESS OR CHICKENHAWK BY MAY 31ST!!! NO EXCEPTIONS!!! We will not allow a newbie with a hot weapon on this field. You must have some positive experience as an airsoft sniper to be considered for one of the sniper team positions. ANY AND ALL QUESTIONS SHOULD BE PM'D TO ME HERE. _________________ Airsofter by nature
Team Terror by the grace of God.
!!!!!Rev. Fred Phelps takes it in the ass!!!!! Thats freedom of speech too
"If winning doesn't matter how come they call them competitions and keep scores?" |
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